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Activity stream for all registered members at Baystation 12 Forums.

  1. flying_loulou liked mikomyazaki2's post in the thread Discussion Biomechanical Engineer vs Roboticist.

    I'd rather make the jobs have more to do . Roboticist and Biomech already feel kind of lonely and detached in their rooms. If it was...

    Apr 21, 2019 at 8:02 PM
  2. soapcyst posted a new thread.

    Ban Appeal - soapcyst - LucaBrasi

    BYOND Key: soapcyst Date and Time of Ban:2019-04-14 16:42:22 Character name at time of banning:N\A (I wasn't able to make a character)...

    Forum: Appeals

    Apr 21, 2019 at 7:46 PM
  3. Gentlefood replied to the thread Devildabeast - Adherent (language).

    Tentatively approved.

    Apr 21, 2019 at 7:39 PM
  4. mikomyazaki2 replied to the thread Discussion Biomechanical Engineer vs Roboticist.

    I'd rather make the jobs have more to do . Roboticist and Biomech already feel kind of lonely and detached in their rooms. If it was...

    Apr 21, 2019 at 7:29 PM
  5. Gentlefood replied to the thread XRev - Adherent.

    Your summary is a bit short, please expand more on the various factions of the Vigil and how they view each other.

    Apr 21, 2019 at 7:17 PM
  6. Gentlefood replied to the thread SpudGunMcGee - Adherent.

    Your summary is a bit short. Please expand on the various cultures/factions within the Vigil and how they view each other.

    Apr 21, 2019 at 7:16 PM
  7. Gentlefood replied to the thread Burrito Justice - Adherent.

    As a note, Protocol is not a mechanical feature akin to the ship AI laws and is more a roleplay tool. Further, please expand more on...

    Apr 21, 2019 at 7:14 PM
  8. flying_loulou moved from Behind you to France.

    Apr 21, 2019 at 7:07 PM
  9. FearTheBlackout liked SparklySheep's post in the thread Discussion Biomechanical Engineer vs Roboticist.

    This is going to be a discussion purely on the mechanical nature of both of these roles, ignoring the fluff related aspects of the job....

    Apr 21, 2019 at 7:03 PM
  10. flying_loulou liked Hubblenaut's post in the thread Discussion The new metal colors.

    A bit of time ago, the colors of metal were adjusted to be mostly the same. We now have plasteel, steel and aluminium, three materials...

    Apr 21, 2019 at 6:47 PM
  11. flying_loulou replied to the thread Discussion Biomechanical Engineer vs Roboticist.

    Having biomech for prosthetics and mechanical organs makes sense though. Perhaps buff roboticist and split the 2 jobs ? (1 slot each)....

    Apr 21, 2019 at 6:35 PM
  12. flying_loulou replied to the thread Discussion The new metal colors.

    Agreed, not to mention you could, in real life, distinguish steel and aluminium at the first glance.

    Apr 21, 2019 at 6:32 PM
  13. Blue_Bit liked Hubblenaut's post in the thread Discussion The new metal colors.

    A bit of time ago, the colors of metal were adjusted to be mostly the same. We now have plasteel, steel and aluminium, three materials...

    Apr 21, 2019 at 5:25 PM
  14. SparklySheep replied to the thread Discussion Biomechanical Engineer vs Roboticist.

    Get rid of biomech, buff roboticist. There's no reason to have two seperate jobs with how limited the roboticist job already is.

    Apr 21, 2019 at 5:12 PM
  15. mikomyazaki2 replied to the thread Discussion Biomechanical Engineer vs Roboticist.

    What would you suggest as a fix? Maybe make complex devices more useful at Experienced/Master, and tweak biomech points?

    Apr 21, 2019 at 5:11 PM
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