Yes, really. Idea: us Baystation12 nerds should come together for some Bay12 fun and play a DF Succession Game. But Cheb, Baystation12 has nothing to do with Bay12 anymore, besides the name. I know. I don't care. Cheb, there's already a community for this sort of thing, and you don't have to include us in your childish ambitions. I'm of the belief that doing this with nerds you've come to know, rather than some randoms you've never met before, is a more enjoyable experience. Everyone approaches problems differently, and I'm very interested in seeing how people I've played Baystation12 with deal with the ones DF may give us. Listen asshole, few of us actually play that game and basically, there's no market for this sort of thing. This is one of my biggest fears. It'd suck to start a succession game that has no heir. But you gotta try. The Rules Everyone has 1 in-game year at their disposal. On the 15th of Granite of the next year, save your game and send us the necessary files. Be descriptive, post the progress you've accomplished during your reign. No tricks that deviate gameplay dramatically from the established conventions. It's a dwarf fortress in the mountains, the main facilities should be inside, in the rock and the soil. Don't drain the river and make an entrance in the riverbed. Don't encase the entire fort in magma. Don't build a 20-stories apartment complex aboveground. Surface buildings like taverns, guardposts, execution towers, a DF replica of the SEV Torch, and the like are fine, though, just remember to keep most of your drunkards underground. Try your best for the good of the fortress. Death is inevitable, but you must make a decent effort to stop it. A tunneling mistake where the entire fort is flooded with water is hardly a noble and glorious end, and if it happens, it won't be considered canon and we'll just restart from the latest save. If you just grief the entire thing, it goes without saying we'll scrap your "progress." Now, if a glorious invasion force breaks your defence, slaughters everyone, and the last dwarf left alive crawls to the self-destruct lever and floods the entire fort with magma - now that's a worthy end, and will mark the end of the game, with a possible new game beginning. Everyone is welcome, but newcomers should consider carefully if they want to take the responsibility. If the previous ruler says "The metalwork industry is booming, all my dwarves are ecstatic, I have 3 squads of legendary fighters" then hop in, by all means. If he says "Oh fuck, as soon as Spring started a Megabeast arrived, I have a barebones military, God help the fool who takes my throne," then perhaps you should wait until the situation is more stable, aka resolved by someone more robust than you :^) If you're still on version 0.27 or something, holy crap, update your game. The Game Before we start I'd like to hear: Simply who is interested in playing. Note that you can join in the fun at any time. A draft for the name of the fortress, and the group. We can go with Torch the Space Vessel of Doom or something similar as our fortress name. I don't have any real ideas for the group name besides The Government of Sun. Gimmicks. Do we start on easy mode or somewhere challenging?