About You What is your Byond key? Sarcasmotron500 What is your Discord username? Nerdbrarian#8475 How long have you been playing on Baystation 12? Coming up on two years in mid-July. What are the names of your better-known characters? * C.H.E.R.Y.L, cheery repair robot * Horrified Screams, science poncho Doona * Legacy Sokada, roboticist * Min Quinn, cheery bunny medtech * Scrappy, mismatched IPC engineer/(rarely)roboticist * Susurrus of Tiny Wings, medical resident doona * Suazor Hesske, Unathi explorer * Vi Nakada, gothy deck technician * Zoask Iszu, Unathi medtech About The Species What alien species are you applying for? Skrell Why do you want to play as the alien species? I'd like to see more Skrell around! I'm also fond of playing aliens, as it gives me the opportunity to replay jobs with a different perspective/background. I've been around long enough to have played most jobs and it's nice to have that fresh perspective. What are some example names for the alien species? Mi'Kriix Kruu-axia, Shannon Qi'Auxia, Syliuv Quuvol, Taeq'xeu Welta, Wyona Mi'roa'qix. I am not super good with alien species names until I hit randomize on the name generator a few hundred times and modify from there. Summarize what you know about the species. This is hard to do without spitting out wiki stuff. BIOLOGY: Humanoid. Share some traits with frogs – amphibious, both lungs and gills, sort of a vaguely slimy appearance. Vegetarian. Hard to poison. Part of the way they breathe is through their skin, making prosthetic parts unsatisfactory. CASTES: * Kanin-Katish (Caste of the Builder): More blue collar, in human terms. The workforce. Goods production, services, engineering, construction. Kind of conservative for Skrell. * Malish-Katish (Caste of the Mind): Scientists, scholars, researchers. Not super social. Brainy types. Better at logic than dealing with feelings, which by no means they don't have them. * Qerr-Katish (High Caste): Leaders. Politicians, diplomats, lawyers, managers. Only ones allowed to be 'kings' of city-states. * Raskinta-Katish (Caste of Warriors): Militaristic caste. Guardians, protectors, and more rarely sport fighters. Very community oriented, which is a super good quality in cops. * Talum-Katish (Caste of the Artist): Creative types. Artists, entertainers, poets, actors, writers, singers – music is very important to Skrell and particularly prevalent among this caste. Considered the most individualistic of Skrellkind. SOCIETY: Very cooperative. Skrell place more importance on helping the whole than they do individual gains, but they still look out for their own families and the like/strive for success. Scientifically they are much more advanced than humans, though they have plateaued in their scientific advancements for quite a while now. Theirs is a fast-growing population. Extensive spread throughout the systems, to the point where it takes time for ideas and discoveries to spread. Skrell aren't good at facial expressions like humans are, which has led to them being considered unemotional. Not true! Humans just have stretchy faces. Theirs is not a monolithic culture, with Skrell having a variety of traits and goals, not all altruistic. QUESTIONS: * Do all Skrell follow the caste systems? What about establishments/communities very very far away from Qerr'balak? Could they have undertaken their own societal structures? Like, say, some Skrell that left on a ship to search out a habitable world to undertake farming and be self-sufficient. Maybe they would have engineers and farmers but no dedicated artists or diplomats. Could that be a thing? Finally, I have found this whitelist intimidating for quite a while. I hope that by now I have demonstrated a good play history and enough alien-minded characters to have given a good impression.